fredag den 15. marts 2013

Retro game just needs its input..

So while I've been stuck on other parts of the project I've spend a bit of time making a prototype of a game that will be greatly suited for the framework when it is finished...
The game is a simple BreakOut clone, and is right now playable using arrow keys or A and S keys.
The game also features free 8bit music by Eric Skiff, which I found online... All in favor of that retro feel :)
Play it at:
https://dl.dropbox.com/u/1259814/BlockBreaker/BlockBreaker.html


The plan (and by far easiest solution) would be to translate average glowstick positions on "the x-axis" of the video feed, into the position of the paddle...

A co-op or versus mode could easily be implemented by adding another paddle at the top and letting two different colors of glowsticks control each their own paddle...

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